Nathan Dascotte

Nathan Dascotte

LinkedIn

Indie Game Developer & Generalist Designer

I'm a curious and hands-on developer who loves understanding how things work: pulling systems apart, experimenting with ideas, and turning them into playable experiences.

My engineering background taught me to approach problems systematically: understand the system first, then build the solution piece by piece. Game development applies that same process toward something I love: building experiences from scratch, and watching an idea become something playable.

Based in

Brussels, Belgium

Languages

French, English

Passionate about

RPG, Strategy & Narrative games

Background & Skills

Engineering & Project Management Background

7+ years in the railway industry, working on complex engineering projects from requirements to validation.

This background shaped how I work: structured system design, rigorous testing, and close collaboration across technical and non-technical teams.

Workflows

V-Cycle, Agile

Independent Game Developer

Over a year as a solo independent developer.

I design, prototype and develop games from the initial concept to release, handling both creative and technical aspects.

Core Skills

Programming

C# / C++ / Python

Project Management

  • Planning
  • Tracking KPI
  • Documentation

Game Design

  • Gameplay System Design
  • Level Design
  • Balancing
Engineering & Project Management Background

7+ years in the railway industry, working on complex engineering projects from requirements to validation.

This background shaped how I work: structured system design, rigorous testing, and close collaboration across technical and non-technical teams.

Workflows

V-CycleAgile
Independent Game Developer

Over a year as a solo independent developer.

I design, prototype and develop games from the initial concept to release, handling both creative and technical aspects.

Core Skills

Programming

C#C++Python

Project Management

PlanningTracking KPITeam CollaborationDocumentation

Game Design

Gameplay System DesignLevel DesignBalancingUX/UI Design
Education & Certifications
  1. 2019

    Master's Degree

    Electromechanical Engineering

  2. 2024

    European IT Certification

    Artificial Intelligence Certification

  3. 2025

    Unity Learning Pathways

    Junior Programmer & Creative Core

Education & Certifications

Education & Certifications timeline

Master's Degree

Electromechanical Engineering

2019

European IT Certification

Artificial Intelligence Certification

2024

Unity Learning Pathways

Junior Programmer & Creative Core

2025

Tools

Unity

Unity

Blender

Blender

Photoshop

Photoshop

Figma

Figma

Github

Github

Monday

Monday

Let's Work Together

Looking for a game designer or developer for your project ?

I'm available for freelance collaborations, from gameplay design and prototyping to complete development cycle.

Contact Me→